﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model
{
	public partial class SurvivorModel
	{
		/// <summary>
		/// 幸存者状态
		/// </summary>
		public EnumSurvivorState enumSurvivorState
		{
			get
			{
				return (EnumSurvivorState)State;
			}
		}
	}
}
